![]() Transforming Beverage Packaging Advertising with AR QR Codes.AR Videos on the Meta Quest 3 with AR Code: A New Dimension of Immersive Advertising.Boosting Social Media Engagement: AR Code's AR Filter Feature for Snapchat, Instagram, and Facebook.Display Remote Text Data on an AR QR Code with the Flying Text Feature and Its API.AI Code: Augment Reality Using AI Assistance Through AR QR Codes.Comprehensive Guide to AR Code SaaS Plans and Licenses.Tutorial on Leveraging the AR Code API Key.AR Code's 3D Modeling Apps for the Apple Vision Pro.Digital Transformation of Museums with AI QR Codes.To compress/reduce the size of industrial CAD models, please follow this tutorial: How to compress/reduce the size of an industrial 3D CAD model with MeshLab and Blender? Remember to always test your models in different environments to ensure they provide the best possible user experience. By following the outlined steps and using powerful tools like Blender and GIMP, you can create engaging and efficient AR experiences that run smoothly on various devices. Optimizing a 3D model for Augmented Reality display requires careful attention to file size and model complexity. You can now upload your 3D model on the AR Code interface.Tip: If your model is not animated, you can decimate multiple meshes by joining them first.Proceed with the decimation, aiming to bring each mesh under 40,000 faces.gltf file using a text editor and replace the texture formats as needed (e.g., ".png" to ".jpg") Export textures in *.jpg format with a resolution of 90 (or lower for higher compression).Scale images (to 1024X1024 or smaller for higher compression).It provides a step-by-step guide to completing this task. Here is a video that demonstrates the entire process of compressing a 3D file and uploading it to AR Code. Video Tutorial on Compressing/Reducing the Size of a 3D File in Blender For more information, see: Uploading 3D models on AR Code, what File Size and Format? Lower resolution can speed up the display. A larger model may have higher definition, but it could also cause a slowdown during the AR display. To publish a 3D model on AR Code, we recommend using a model that is no more than 15MB. You can now upload your 3D model on the AR Code interface. Export your model in *.glb format by selecting “Apply modifiers" but not the “Compress" option.Tip: If your model is not animated, you can decimate multiple meshes by joining them first. Proceed with the decimation, aiming to bring each mesh under 50,000 faces.Import the previously edited *.gltf file into Blender.The second major step in reducing the size of a 3D model is to decimate its meshes, which involves lowering the number of polygons while preserving the overall appearance. gltf file using a text editor and replace the texture formats as needed (e.g., ".png" to ".jpg")Ģ – Reduce the Complexity of the 3D Model Using Decimation in Blender Replace the textures in Blender, or simply edit your.Export textures in *.jpg format with a resolution of 90 (or lower for higher compression): File > Export as.Scale images (to 1024X1024 or smaller for higher compression): Image > Scale Image.( )įirst, access the texture files of your 3D model. We will be using the open-source software GIMP. This step requires the use of an image editing software. ![]() ![]() To compress a 3D file in Blender for AR display, follow these steps: 1 - Compress 3D Model Textures A typical mobile connection operates at an average of 1 megabit per second. We recommend using Blender to convert and compress your 3D models before uploading them to AR Code for an optimal Augmented Reality experience.Ī good AR Code experience should load in less than 10 seconds on any mobile device. This adaptability makes it an invaluable tool for diverse 3D projects and workflows. It supports a wide array of file formats for importing and exporting, including GLB, GLTF, DAE, OBJ, ABC, USD, BVH, PLY, STL, FBX, and X3D. VIDEO TUTORIAL: How to compress / reduce the size of a 3D model in Blender (GLB, GLTF, DAE, FBX, OBJ.)?īlender is a powerful open-source software designed for creating 3D graphics, animations, and visual effects.
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